*THIS MODULE IS USED AND HAS BEEN FULLY TESTED BY NERD AUDIO*
Clouds is focused on the real time granularization of incoming audio signals, and their transformation into amorphous textures.
Grains of adjustable size, pitch and envelope, are extracted at controllable time offsets from the input signal. Grains are seeded randomly, periodically, or whenever the module receives a trigger.
The textures generated by Clouds are extremely thick, partly because of the large number of concurrent grains (up to 60), partly because of a built-in all pass diffuser and reverberator, smearing the shortest transient into a wash of noise - giving the illusion of an even larger number of simultaneous grains.
A list of things Clouds is not trying to be: a sample player, a slicer, a looper.